Gears of War 4: Lift (MP)

My responsibilities on Lift were taking it from blockout to shippable quality. Other environment artists that worked on this map was:
Ayi Sanchez
Jussi Brox
Ali Khalil

Lighting by Liam Reid.
VFX by Niel Venter and Steven Ty.
Tech Art by Raouf Bejaoui, Paul Greveson, and Jos Balcaen.
Level concepts by Andrew Porter and Malte Langheim.

Gears of War 4: 'Lift' Multiplayer Map Flythrough