Really excited to finally post my work from Gears 5!. For the map 'Bunker' Myself and my map partner Matthias Riegler were responsible for getting the map from blockout to final polished quality. This was achieved by a mixture of World Building, asset creation, material blending and general set dressing. Overall I am proud to work on such a great franchise and even more grateful to work with such a passionate/talented team and what we achieved within only 2.5/3 years is incredible.
For the MP map 'Bunker' other artists that i worked with are as follow: